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AI Insights · Timothy · January 2024

Top 5 Hybridcasual Games on iOS in Oceania Q4 2023

Explore the performance of the top 5 hybridcasual games on iOS in Oceania during Q4 2023, with insights on downloads, revenue, and active users.

Top 5 Hybridcasual Games on iOS in Oceania Q4 2023

In Q4 2023, the top 5 hybridcasual games on iOS in Oceania showcased varied performance trends across weekly downloads, revenue, and active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.

My Perfect Hotel

Weekly Revenue: The game saw a decline in weekly revenue, starting at $6.6K in late September and dropping to around $2.7K by mid-December, before a slight recovery to $5.8K in the final week.

Weekly Downloads: Downloads decreased from 37.6K in late September to a low of 8.6K by mid-December. However, the game experienced a resurgence to 17.4K in the last week of December.

Weekly Active Users: Active users also saw a downward trend from 79.1K in late September to 42.7K by mid-December, rebounding to 51K in the final week of December.

Magic Tiles 3: Piano Game

Weekly Revenue: The game maintained a stable revenue, hovering around $2.5K to $3.4K throughout the quarter, ending at $4.2K in the last week of December.

Weekly Downloads: Downloads saw a significant increase from 18.3K in late September to 31.1K by the end of December.

Weekly Active Users: Active users remained relatively stable, starting at 126.2K and peaking at 149K in the last week of December.

Outlets Rush

Weekly Revenue: This game saw a notable increase in weekly revenue, starting at negligible amounts and rising to $3.4K by the final week of December.

Weekly Downloads: Downloads surged from 1.1K in late September to 27.8K by the end of December.

Weekly Active Users: Active users followed a similar pattern, increasing from 1.7K to 37.5K over the same period.

Race Master 3D - Car Racing

Weekly Revenue: The game experienced relatively stable revenue, averaging around $500 to $600, with a peak of $862 in mid-December.

Weekly Downloads: Downloads fluctuated throughout the quarter, starting at 10.2K in late September and ending at 6.7K in the last week of December.

Weekly Active Users: Active users showed a gradual increase from 33.9K to 37.8K over the quarter.

Paper.io 2

Weekly Revenue: Revenue for this game declined steadily from $3.4K in late September to $964 in the final week of December.

Weekly Downloads: Downloads also saw a decline from 24.4K to 10.2K over the same period.

Weekly Active Users: Active users decreased from 67.5K to 34.4K by the end of December.

These insights highlight the dynamic nature of the mobile gaming market in Oceania. For more detailed analytics and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024